Wwise Websites
Conference on Composing Video Game Music and Sound Design
Game Music, Sound Design and Virtual Reality Audio Conference. Learn how to compose music for games and how to get a job in game music and game sound design.
DFAD, audio branding, audio post, audio production, interactive audio,
Mixed Reality Mixing (MR) “We mix real environment with sounds attached to holograms in 360°” Field Recordings "Designing realistic warfare, weapons or vehicles is not an option when sounds recorded wrong" Hyperloop Projects "New Age of Transportation comes with the Audio that we make" Orchestra Simulation "We develope
The Game Sound Smith - Specializing in the complete sound design of vi
The Game Sound Smith - Specializing in the complete sound design of video games and cinematics.
Nordic Tones for Games
Complete Game Audio Production from captivating music, crisp sound design, Wwise implementation and dramatic trailer scores. Have a look at my showreel
Yuriy Song | Sound Design
Freelance sound designer and game audio implementer, familiar with Wwise and FMOD.
Home | Steven Wong Audio
Steven Wong Audio professional sound designer and composer. I do sound design, music and implementation for video games, animation and film. This is where you can find my contact information, previous projects and blog.
Wwise in Automotive | Audiokinetic
Audiokinetic Wwise - revolutionizing audio authoring and sound engine development tools for game developers and interactive media.
Maxime Toussaint Game Audio
Maxime Toussaint is a sound designer and music composer from Montreal.